2022_Rincon_NewMediaArch_Reference

New Media Architectures: Decoloniality & Speculative Futures One- A Dialogue (A Confused History America vs the World vs Nature)

Gustavo Alfonso Rincon

Medium: 3D Modeling, Coding, and Video (2018)
Issues: Decolonizing New Media Architectures and Decolonizing Speculative Design and Computational Arts


Project Links

Description

New Media Architectures: Decoloniality & Speculative Futures One- A Dialogue (A Confused History America vs the World vs Nature) is a Speculative Virtual World which looks at Decoloniality through narratives explored through the compositional process of the creation of a virtual world. Soundscapes, visual imagery, and 3D data are composed into a World as a prototype conceptualizing New Media Architectures from complex systems algorithm to semi chaotic soundscape along with disjointed narrative.

The data is a combination of sources running from 3D models, flocking and swarming algorithms, and 3D performative drawings. The process of computer music and the implanting of a soundscape of different elements throughout the 3D virtual world is combined as a formal composition. The rendered illustration is an attempt to encapsulate the complexity of a flocking and swarming algorithm that is compressing the world, interrupting all site lines to further complicate the iconic representations of the American dream. New Media Architectures: Decoloniality & Speculative Futures One- A Dialogue (A Confused History America vs the World vs Nature) uses the tools within the disciplines of Architecture, Conceptual Art/Design, and Media Arts. It combines and uses different tools of instrument creation within a sonic scape of found and layered dialogues performed by the creator/ maker of the virtual world. This world is the beginning of a story that is transformed by exploration and the search for sonic scape rewards as knowledge. This project also involved the intersecting of shared immersive worlds.

New Media Architectures: Decoloniality & Speculative Futures One- A Dialogue (A Confused History America vs the World vs Nature) challenges the normative structural hierarchy of representation by using and complicating compositional and geometric norms of scale and spatial relationships. The sonified virtualized world is made as an engine to inspire a heightened additive and piercing collage of notes, sonic forms, and instrumentation challenging traditional modes of the Western Canon of music. New Media Architectures: Decoloniality & Speculative Futures One- A Dialogue (A Confused History America vs the World vs Nature) represents a dialogue between a history driven by Capitalism and the countless people, stories, and nature lost within our pursuit of a technological Utopia. The sonic scape is a collapsing and transformation of all the voices combined into a swarming of sounds representing fictionalized alternative.

Prior Showings:

Media Arts and Technology Programs – End of the Year Show (EoYS) 2018 @ the California, NanoSystems Institute, University of California, Santa Barbara. (As part of a larger work titled “Future Tripping” exhibited in the transLab)

 

Bio

Gustavo Alfonso Rincon (Ph.D., M.Arch., M.F.A., B.S, B.A.) earned his doctorate in Media Arts and Technology (MAT) Program at University of California, Santa Barbara (UCSB). Rincon is educated as an architect, artist, and media arts researcher. His current affiliations include Digital Futures International/World, and the Guild of Future Architects. His current role for the AlloSphere Research Group at the California NanoSystems Institute (CNSI) at UCSB, is Associate Research Curator of Design, Media Arts, & Science and Outreach.

Rincon’s dissertation titled “Shaping Space as Information: A Conceptual Framework for New Media Architectures,” launches a new field of inquiry, integrating the Arts, Architecture, and the Sciences. As a Ph.D. researcher, he developed curatorial projects, educational/community outreach programs, exhibitions, events, and research works traversing the domains of the Arts, Computational Design, Engineering, & Sciences.

Rincon’s work in architecture serving multiple roles as an Architectural Designer, Computational Design, and Media Researcher, served clients from China, Europe, Korea, South America, and United Arab Emirates. Rincon’s research works and contributions are published in catalogs, online media, proceedings, and journals which include, ACMMM, Art in America, Computers and Graphics, Computer Music Journal, Institute of Electrical and Electronics Engineers,Virtual Reality (IEEE VR), ISEA, LA Times, Leonardo/MIT Press, and SIGGRAPH. He has contributed, moderated or presented works in panels for Ars Electronica @ ArtSci Center UCLA, College Art Association (CAA), Contemporary & Digital Art Fair (CADAF), Leonardo/ISAST, Digital Futures World/Young, SIGGRAPH, and Society For Cinema and Media Studies (SCMS).